3D use cases by deliverable
A use case is chosen by what you need to hand off, not by the model name. Pick the deliverable below, prepare one clear reference photo, then export a sized STL for printing or an OBJ for a 3D app. Every workflow page links back here and to the main Pixal3D generator, so you can move between them without starting over.
Choose a 3D workflow
All three workflows use the same image-to-3D engine. They differ in the quality preset, the export format, and the size the geometry is scaled to.
Photo to Miniature: Create, Size and Review a 3D Model
Prepare a photo for a miniature, open the real 3D generator, then size a GLB as a 32 mm STL. Preview geometry and check it in your slicer before printing.
Photo to 3D Ornament: Prepare and Size a GLB as STL
Create a decorative model from a photo, inspect the GLB and export an 80 mm STL. Check attachment points and wall thickness before making a hanging ornament.
Product Photo to 3D Model for Asset Review and Export
Create a product 3D concept from a photo, inspect its silhouette and export GLB geometry as OBJ. Keep labels, physical measurements and textures under review.
Print a miniature or an ornament
A miniature is judged by silhouette at arm’s length, so the Detail preset is the default for a 32 mm figure. An ornament is usually larger and thinner, so it starts from the Balanced preset at 80 mm and expects a loop or hanger to be added in the slicer. Neither page promises a watertight mesh: check wall thickness and floating parts in your own slicer before printing.
Both print workflows end in a browser-side converter. The GLB you download from the generator is scaled and written to STL locally in the tab; the file is not uploaded to a second service.
Hand a model to a game or 3D application
A product model page targets OBJ rather than STL, because OBJ carries texture coordinates that a game engine or DCC tool can reuse. The Fast preset keeps the triangle count lower for real-time use. Use this route when the next step is an editor or a viewer, not a printer.
What uses credits and what stays local
Generating or regenerating a model is the hosted step and uses the credits shown in the workspace. Scaling, format conversion and preview run in the browser and cost nothing. Clicking a preset button only prepares the controls; it does not submit a job. Check the credit line beside the generate button before you run a variant.