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3D use cases by deliverable

A use case is chosen by what you need to hand off, not by the model name. Pick the deliverable below, prepare one clear reference photo, then export a sized STL for printing or an OBJ for a 3D app. Every workflow page links back here and to the main Pixal3D generator, so you can move between them without starting over.

Choose a 3D workflow

All three workflows use the same image-to-3D engine. They differ in the quality preset, the export format, and the size the geometry is scaled to.

Print a miniature or an ornament

A miniature is judged by silhouette at arm’s length, so the Detail preset is the default for a 32 mm figure. An ornament is usually larger and thinner, so it starts from the Balanced preset at 80 mm and expects a loop or hanger to be added in the slicer. Neither page promises a watertight mesh: check wall thickness and floating parts in your own slicer before printing.

Both print workflows end in a browser-side converter. The GLB you download from the generator is scaled and written to STL locally in the tab; the file is not uploaded to a second service.

Hand a model to a game or 3D application

A product model page targets OBJ rather than STL, because OBJ carries texture coordinates that a game engine or DCC tool can reuse. The Fast preset keeps the triangle count lower for real-time use. Use this route when the next step is an editor or a viewer, not a printer.

What uses credits and what stays local

Generating or regenerating a model is the hosted step and uses the credits shown in the workspace. Scaling, format conversion and preview run in the browser and cost nothing. Clicking a preset button only prepares the controls; it does not submit a job. Check the credit line beside the generate button before you run a variant.

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