Open Source Image to 3D: The Models Behind This Lane
Open source image to 3D is really two questions in one search. Which reconstruction models can you actually inspect, download, and run yourself — and is the service in front of them open too? This page answers both for pixal3d.ai, because the answer differs between the model layer and the hosting layer.
The short version: the reconstruction research this lane is built on is public, the hosted product you are using is not, and the difference decides what you can do locally versus what you pay for here.
Which layers are open, and which are not
| Layer | Status | What that means for you |
|---|---|---|
| Upstream Pixal3D research model | Public repository and weights | You can read the code, check the licence, and run it locally if you have the hardware |
| Trellis 2 baseline | Public repository | The implementation Pixal3D's current branch builds on is publicly documented |
| This hosted service | Independently operated, not published as source or weights | You use it in the browser; there is nothing to download here |
| Provider infrastructure | Third-party | The hosted lanes run through a model provider, as the wrapper disclaimer explains |
That division is deliberate. This site is a workflow layer — accounts, credits, task history, browser tools, and policies — sitting on top of research models, and the Mission page describes it in the same terms.
What the upstream projects publish
The image-to-3D lane here is based on the open Pixal3D research model. Its official repository documents a technique it calls back-projection, which lifts pixel features from the source image into 3D instead of injecting them loosely through attention, and that is the mechanism behind this site's pixel-alignment claims.
- Repository: github.com/TencentARC/Pixal3D publishes the code and describes the two implementations it keeps — a
mainbranch built on TRELLIS.2 and apaperbranch built on Direct3D-S2 that produced the published results. - Weights: the project's Hugging Face files are published as
.safetensorscheckpoints for local inference. - Baseline: the TRELLIS.2 implementation the current branch builds on is documented by Microsoft's TRELLIS.2 repository.
- Licence: the upstream project is released under the MIT License, as noted in the 3D AI guide. The hosted service you are reading now is a separate product with its own terms — the Terms of Service apply here, not the upstream licence.
Both things can be true at once: the model can be open while the service that runs it for you is a commercial workflow layer with billing and policies of its own.
Self-hosting versus the hosted lane
| Question | Run the open model yourself | Use this hosted lane |
|---|---|---|
| Setup | Linux, CUDA, and a compiled dependency stack | Browser sign-in |
| Hardware | A capable local GPU | None; the models run on the provider |
| Control | Full code, weights, and configuration access | Managed lanes, presets, and settings |
| Multi-view input | Available in the upstream repository | Not available; one source image per job |
| Cost model | Your own hardware and time | Credits per job: 180–390 for Pixal3D, 160–310 for Trellis 2 |
| Reproducibility | You keep the exact environment | You keep the task history, not the environment |
| Best for | Research, custom pipelines, offline work | Getting a GLB from an image without a GPU |
If your reason for searching open source is that you want to modify the model or run it in a closed environment, the upstream repositories are the right place to start. If you want the output without maintaining a CUDA stack, the AI 3D Generator wraps the same research line with a task pipeline, credit accounting, and inspection tools.
What you cannot do from here
- Download the weights. The hosted service does not republish model checkpoints. Use the upstream Hugging Face page for those.
- Access the hosting source. This site's hosted implementation is not published as source code.
- Get a GGUF build. The upstream checkpoints are distributed as
.safetensorsfiles, not as a GGUF distribution. - Use multi-view conditioning. The open repository provides multi-view inference for local runs; the hosted lane accepts one image per job.
- Assume the upstream licence covers your output. Licence terms are the place to check before shipping generated assets commercially, and the hosted service has its own terms as well.
Common mistakes
| Mistake | Why it goes wrong | Correct reading |
|---|---|---|
| Assuming pixal3d.ai is an open-source project | The models are open; the service is a commercial workflow layer | Read the wrapper disclaimer for the boundary |
| Downloading locally without checking the hardware path | Local inference starts from the TRELLIS.2 baseline and assumes a CUDA environment | Review the upstream install notes before committing to a local setup |
| Treating model licence as commercial clearance | Rights depend on the licence and on the terms of the service you used | Check both before shipping |
| Expecting this site to host the research demo | This is an independent hosted lane, not the research team's page | Use the upstream project page for the official demo |
| Searching for a GGUF of a 3D model | The checkpoints are .safetensors files | Plan for the documented inference path, not a quantised single-file build |
Costing the trade-off
Self-hosting looks free because there is no invoice, but it costs a GPU environment, setup time, and maintenance. The hosted route costs credits and nothing else: 180–390 for a Pixal3D run, 160–310 for Trellis 2, with the exact price shown before submission. New accounts get 220 one-time credits valid for 30 days, which covers one default job — see what the free credits cover. The browser tools that inspect and convert the output are free either way.
For background on the models themselves, the Pixal3D complete guide and the Trellis 2 guide go deeper, and the 3D AI guide compares the lanes.
If you want the result rather than the repository, open the AI 3D Generator and run one image through the pixel-aligned lane.
FAQ
Is the image-to-3D model here open source?
The upstream research model is. Pixal3D is published by its research team on GitHub with a documented licence, and the TRELLIS.2 implementation its current branch builds on is also public. This website is a separate hosted workflow layer built on top of those models.
Is pixal3d.ai itself open source?
No. This site publishes a hosted service, not source code or model weights for download, and it is not affiliated with the research teams. The wrapper disclaimer sets out the boundary between the upstream models and this service.
Can I download the model weights here?
No. The hosted service does not republish checkpoints. The upstream project publishes its weights as safetensors files for local inference, and local runs start from the documented CUDA installation path, not from a single-file quantised build.
Should I self-host or use the hosted lane?
Self-host when you need to modify the model, run multi-view inference, or keep the work offline, and accept the Linux, CUDA, and GPU requirements. Use the hosted lane when you want a GLB without maintaining that environment; runs cost 180 to 390 credits for Pixal3D and 160 to 310 for Trellis 2.
Related 3D guides and workspaces
- Photo to 3D ModelHow to shoot a photo that converts well, what fails, and what the GLB contains.
- 2D Image to 3D ModelPrepare illustrations, renders, and sprites, and know what the back side invents.
- 3D Pixel: Pixel-Aligned Image to 3DPixel-aligned criteria, source-image checks, and voxel/texel resolution for a GLB.
- 3D AI: AI 3D Model GenerationChoose between Pixal3D, Trellis 2, and Hunyuan Motion before spending credits.
- 3D Object CreatorWhich object classes convert well from one image, and how the presets steer the mesh.
- Image to MeshWhat the generated GLB geometry contains, and how to inspect and repair it.
- 3D Asset GeneratorThe handoff checklist for scale, textures, triangle budget, and engine import.
- 3D Printing AIGenerate a GLB from one photo, convert it to STL, and check it before slicing.
- Text to MotionDescribe an action and generate FBX motion plus motion JSON instead of a mesh.
- Image to 3D Model FreeExactly what the signup credits cover, and which browser tools need no account.
- Open Source Image to 3DWhich upstream models are public with their own licences, and what is hosted.
- AI Generated 3D ModelsWhat one image produces, and the checks to run before you use the result.
- Image to 3D Model GeneratorPixel-aligned image-to-3D with GLB preview, PBR textures, and motion output.
- AI Image Generator WorkspaceText-to-image, image-to-image, and photo editing in one hosted workbench.
- AI Video Generator WorkspaceSeedance 2.0 text-to-video, image-to-video, and reference-to-video.